D&D 5e HP Calculator
Average or rolled hit points for any class, level and Constitution score.
Enter your values
Results update instantly as you type — no submit needed.
- Average (fixed) HP
- 38
- Constitution modifier
- +2
- Hit points per level after 1st
- 5 + 2 = 7
- Minimum if you roll all 1s
- 22
- Maximum if you roll max
- 50
- Bonus HP from feats/race
- 0
The default option most tables use.
Working
- 1Level 1: 8 (max hit die) + 2 (CON) = 10
- 2Levels 2–5: 4 × (5 + 2) = 28
- 3No feat or racial bonus.
- 4Total: 38
Quick answer
In D&D 5e your level 1 hit points equal your hit die maximum plus your Constitution modifier. Each later level adds either the average of the hit die (rounded up) or a roll, plus the Con modifier again.
HP = die max + CON + (level − 1) × (avg die + CON)
How to use the D&D HP Calculator
- 1Choose your class hit die and level.
- 2Enter your Constitution score.
- 3Flag the Tough feat or Hill Dwarf toughness if they apply.
Frequently asked questions
Should I roll or take average HP in 5e?
Average is safer and is the default in most games; rolling can beat it but a bad roll is permanent. Many DMs allow rerolling 1s and 2s as a compromise.
How does the Tough feat affect HP?
Tough adds 2 hit points per character level, and it keeps adding 2 for every level you gain afterwards.
Does Constitution apply retroactively?
Yes. If your Constitution modifier increases, you gain that amount of HP for every level you already have.