Pokémon Type Effectiveness Calculator
Weaknesses, resistances and immunities for any single or dual type.
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ⓘ Live results
- Electric attack vs Water
- 2× — super effective
- Weak to (2×) — Water
- Electric, Grass
- Double weak (4×)
- none
- Resists (½×)
- Fire, Water, Ice, Steel
- Strongly resists (¼×)
- none
- Immune to (0×)
- none
Quick answer
Type effectiveness multiplies damage by 2× for a super-effective type, 0.5× for a resisted type and 0× for an immunity. On a dual-type Pokémon the two multipliers stack, producing 4× and 0.25× matchups.
damage multiplier = effectiveness vs type 1 × effectiveness vs type 2
How to use the Pokémon Type Calculator
- 1Pick the defending Pokémon's type or dual typing.
- 2Optionally pick your move's type.
- 3Read the full weakness and resistance breakdown.
Frequently asked questions
How do dual types work in Pokémon?
Multiply the two effectiveness values together. Ground is 2× against Fire and 2× against Steel, so it hits a Fire/Steel type for 4× damage.
Which type has the fewest weaknesses?
Steel resists the most types, and Normal has just one weakness (Fighting). Dual types like Steel/Flying historically have very few weaknesses.
Is this chart current?
Yes, it uses the Generation 6+ chart including the Fairy type and the reduced Steel resistances.
About this calculator
- Built and reviewed by James Whitfield · How we build and test calculators
- Report an error
Results are estimates for general information. For medical, legal, structural or financial decisions, confirm with a qualified professional.